Terra is a daily country hunt that climbs. Guess the mystery country, then the next, each one harder than the last. Every country gives you six guesses. Find it and you move up a round. Miss one and the run is over.
Each guess shows how far you are from the target and which way to go. The bar runs cold (far) to hot (close), and the compass needle points toward the answer, locking on as you close in. Reach 100% and you have found it.
Clues help you early and thin out as you climb. The first rounds show the region, hemisphere, and climate. Deeper rounds strip these away, so you lean more on the distance and direction from each guess.
You score more for guessing in fewer tries and for reaching deeper rounds. A fast solve early is a small win. A fast solve deep is a big one. Your best run is saved, so you always have a number to beat.
Everyone plays the same run each day, so scores are worth comparing. You get one run per day, so make it count. When it ends, share your score and come back tomorrow for a new one.
Terra covers 197 countries. Common short names work too, so "USA" and "UK" are fine.